Complete List of Warpath Units

The overview of all military units in the Warpath game. Understanding how they work give you the best possible ideas when building up your armies.

warpath units

Warpath Units

All of the units in Warpath are the real units from World War II, from infantry units to rocket artillery.

The units come from different Camps in Warpath. There are currently 3 Camps in the game: Camp Liberty, Vanguard Division, and Martyrs Watch. Each unit has its own specified abilities and stats. Each has its own use in a specific aspect of the game, from attacking other players in open-field, attacking bases, defending, etc.

The Camps have a lot of the same units, however, each Camp also has a special unit of its own.

  • Camp Liberty = Light Tank.
  • Martyrs Watch = Rocket Artillery
  • Vanguard Division = Super-heavy tank.

Unit Types

Unit Description Best against
ArtilleryAnti-Tank Gun Dealing a huge amount of damage with great penetration power, being able to break through the thickest armor. Super Heavy Tanks
HowitzerHowitzer Best for destroying infantry and fortifications/bases/bunkers. Infantry
Heavy TankHeavy Tank Heavy tank has thick armor, has an advantage over Light/Medium tanks Light/Medium Tanks
InfantryInfantry Infantry can activate the Bunkers, helping avoid a lot of damage. Tanks / Tank Hunter
LauncherLauncher Strong defense, great mobility, excellent for long-range attacks.

Exclusive to Martyrs Watch Camp.

Infantry
Light TankLight Tank Great mobility but less armor protection compared to normal tanks.

Exclusive to Camp Liberty

Anti-tank Gun
Howitzers
Tank hunters
Medium TankMedium Tank Very well-rounded. One of the best choices for almost all types of battles. Light tanks
Tank Hunters
Super Heavy TankSuper Heavy Tank Best armor but very slow mobility. Best for dealing with fortified units.

Exclusive to Vanguard Division

Heavy Tanks
Tank HunterTank Hunter Great mobility and penetration. Heavy Tanks.

Unit Counters

Unit Counters
Light Tank Light Tank Howitzer Howitzer
Tank Hunter Tank Hunter
ArtilleryAnti-tank Gun
Medium Tank Medium Tank Light Tank Light Tank
Tank Hunter Tank Hunter
Heavy Tank Heavy Tank Medium Tank Medium Tank
Super Heavy Tank Super Heavy Tank Heavy Tank Heavy Tank
Tank Hunter Tank Hunter Heavy Tank Heavy Tank
 HowitzerHowitzer Infantry Infantry
ArtilleryAnti-tank Guns Super Heavy Tank Super Heavy Tank
Launcher Rocket Launcher Infantry Infantry

Unit Evolution

This is how the level system of the game works.

1-3 star units will get recycled and transformed into gear items, which can be further used to modify/train 4-5 star units.

Assemble 2-3 copies of the same/equivalent unit to get it to the next tier.

Penetration

The Penetration attribute describes the ability of the units in dealing with Tanks.

Tanks (Light Tanks, Medium Tanks, Heavy Tanks, Super Heavy Tanks, Tank Hunters) have the Armor attributes.

When attacking Tanks, you must care about the attribute Penetration of your units.

  • Attacker’s Penetration ÷ target’s Armor ≤ 1 → Dealing 50% damage.
  • Attacker’s Penetration ÷ target’s Armor < 1.5 → Dealing 150% damage.
  • Attacker’s Penetration ÷ target’s Armor ≥ 1.5 → Dealing 50% damage.

Thus, it’s best to have the Penetration 1-1.5 times higher than the target’s Armor.

However, do note that Penetration & Armor are not the only two stats take into account. There are also some other stats that affect the damage dealt.

When attacking other units, the penetration doesn’t take into account.

Splash Damage

Unit attack damage has direct damage coming from shells or bullets. The direct damage is count based on the hits made (and penetration if the target is tank).

Blast damage is another type of damage. Blast (AoE) damage is usually coming from Artillery, Grenades, or Rocket Launchers. Blast damage can affect multiple units in a certain area. Blast damage is calculated based on unit damage and Kill Radius.

Blast damage units need to hit a target to deal the damage. Penetration doesn’t count.

Blast Damage Resistance helps the unit avoid Blast damage.

Unit Guide for Beginners

We have three factions (camps) of units in Warpath.

Each faction has one unique unit:

Camp Liberty Camp Liberty (United States) has Light Tank Light Tank.

Vanguard DivisionVanguard Division (Germany) has Super Heavy Tank Super Heavy Tank.

Martyrs WatchMartyr’s Watch (Soviet) has Launcher Rocket Launcher.

Read more: Warpath Camps

If you’re a new player into the game most of your combats are field fights. However, you still need to protect your base too!

Martyrs Watch Martyrs Watch Units

One of the best units for you to build up first is the Martyrs Watch Martyrs Watch Medium Tank Medium Tank.

It has the ability to repair itself.  As a Medium, it does not have the most firepower, but it is super versatile and repairs very fast without an officer paired with it.

Sergeant Spanner Spanner and Bloody Mary Bloody Mary have the healing ability on the field after the battle is done. So If you use those Officers on the Martyrs Watch Medium Tank, you have the double healing and you can get back in the battle fast and don’t lose any of your reserves.

Then, you want to have an Infantry Infantry! The Infantry will help you in the campaigns a lot during the early game!

You can always upgrade your Infantry units to 6.5 and then sacrifice it later to get the other unit to 7 stars. So it’s always good to have an infantry even when they are not good for late game!

The Martyrs Watch Soviet and the Camp Liberty Liberty Infantry are very good. Liberty Infantry has First Aid and is very durable on the field! The Soviet Infantry is better in general.

Many players like the Launcher but to be honest, the Howitzer brings you better results in the end!

I would not recommend investing in a Tank Hunter just yet during the early game.

Vanguard Division Vanguard Division Units

In the Vanguard Division Vanguard Division, I would use either a Heavy Tank Heavy or  Super Heavy TankSuper Heavy and an Anti-Tank Guns Anti-Tank Gun!

So you could use a Howitzer, Medium, Infantry from Martyrs Watch, and Anti-tank Gun to kill some of the heavy tanks and a Vanguard Division Super Heavy Tank Super Heavy to sponge everything!

Camp Liberty Camp Liberty Units

For the Camp Liberty Camp Liberty, I would definitely go for Howitzer Howitzer! It’s gonna bring a lot of power to the field!

Your team should look like this:

  1. Soviet Medium.
  2. Soviet Howitzer.
  3. Vanguard Anti-tank Gun.
  4. Vanguard Super Heavy.
  5. Liberty Howitzer.

This also gives you a great Camp Bonus for the 2-2-1 formation.

If you guys are the type of players that want to focus on long-term gameplay, you definitely want to get that 4-unit faction bonus.

Martyrs Watch is probably the best one as you can have its Medium Tank, Tank Hunter, Heavy Tank, and Howitzer in your army formation.

If you don’t care about the faction bonus, you just want to get the best units on the tier list, you definitely want a couple of the Liberty howitzers, 1 Martyrs Watch Howitzer, 1 Anti-tank Gun, and Super Heavy Tank.

If you’re a fielder, a guy who likes to stay in the field all the time, Super Tank is slow for you! You might want to focus on Martyrs Watch.

Guide by Triple G Gaming

Which Units to Focus On in Late Game?

Here are some of the most useful units you want to use when playing Warpath! For more details, please check out our Warpath Tier List!

Tank Hunter & Medium Tank

They are very important for field fights and they can be also used on defense.

Tank Hunter is a bit better on defense and great on field-fights if you are going after Super Heavy or Heavy Tanks.

Medium tanks don’t do much on defense but they are better for field fights. And Martyrs Watch has the best Medium tank as its self-healing ability helps tremendously in combats.

Liberty has the best Tank Hunter.

More details: Tank Hunter vs Medium Tank

Heavy Tank

Heavy Tank is pretty good at tanking damage, not great as the Super Heavy but it is faster.

The Super Heavy is also pretty rare and not easy to build up for free-to-play players, especially if you don’t spend your Gold on VIP Chests.

The Heavy Tank from the Vanguard camp is probably the best.

Super Heavy

After the recent nerf, they become less important but is still one of the must-have parts in all team compositions.

Before, it was a beast. You could tank your base all day long using it with Jack and Guardian of Truth.

Nowadays, even you get some losses when defending, it’s still the best unit to soak damage and protecting your other units.

You always must have something tanking in front while having your howitzers and anti-tank guns firing from behind.

Anti-tank Gun

Anti-tank Gun could be at the #1 ranking for some players due to the officer situation right now.

On defense, it’s the best unit to deal with Super Heavy tanks or all kinds of tanks in the battlefields.

On offense, it’s not great as howitzers as it’s slower and it has a shorter attack range.

Howitzer

In the current metagame, having at least 3 Howitzers is a must for your defense.

Liberty Howitzer is probably the best due to its attack speed, the most important stat of the Howitzers!

Well-invested Howitzers with great officers can fire every 2 seconds!

2 Liberty + 1 Martyrs is the best defense setup you could have right now.

Warpath Unit List

Artillery

  • Artillery doesn’t have armor.
  • They don’t have blast damage resistance.
  • Movement speed = 12km/h
  • Reload Speed = 4s
  • Effective Range = 4 map grids.
Unit Stats
Stars

Durability

Damage

Effective Range

Firing Accuracy

Armor Pen.

Cannone da 75/27 mod 06 3 167 91 9.8 801 0
10.5cm leFH 16 4 210 115 9.2 817 95
10.5cm leFH 18 4.1 265 145 9.2 833 110
7.5cm Pak 40 Anti-Tank Gun 5 333 182 2 850 128
7.5cm Pak 41 Anti-Tank Gun 5.1 420 230 2 867 147
8.8cm Flak 18 6 529 290 8 884 170
8.8cm Pak 43 Anti-Tank Gun 6.1 667 365 4 902 194
12.8cm Flak 40 7 840 460 10.675 920 224
12.8cm Flakzwilling 40/2 7.1 1058 579 10.675 938 259
12.8cm Pak 44 Anti-Tank Gun 7.2 1333 730 4 957 299

Howitzers

  • No armor.
  • No armor penetration.
  • Blast Damage Resistance = 10.
  • Speed = 12km/h.
  • Reload Speed = 4s.
  • Effective range = 3 map grids.
Unit Characteristics
Stars

Durability

Damage

Effective Range

Firing Accuracy

Classic field gun 3 167 152 1 177
QF 6-Pounder Mk II 4 210 191 1.5 181
QF 6-Pounder Mk VI 4.1 265 241 1.5 185
105mm Howitzer M2A1 5 333 304 11.27 188
BL 5.5in Med Gun 5.1 420 383 14.813 192
QF 17-Pounder Mk I 6 529 482 1.8 196
QF 17-Pounder Mk IV 6.1 667 607 1.8 200
155mm Howitzer M114 7 840 765 11.27 204
155mm Gun M1A1 7.1 1058 964 17 208
155mm Gun M2 7.2 1333 1215 17 212
Classic Howitzer 3 167 152 1 177
ZiS-3 4 210 201 2 181
76mm M1938 Air Defense Gun 4.1 265 253 14.7 185
85mm Divisional Gun D-44 5 333 319 4 188
BS-3 Field Gun 5.1 420 402 3 192
152mm Howitzer M-10 6 529 506 12.4 196
152mm Howitzer D-1 6.1 667 638 17.23 200
203mm Howitzer M1931 7 840 803 18 204
210mm Howitzer Br-17 7.1 1058 1012 18 208
305mm Howitzer Br-18 7.2 1333 1275 18 212

Infantry

  • No armor
  • No armor penetration
  • Blast Damage Resistance = 5
  • Secondary weapon available.
  • Reload speed = 2s
  • Effective range = 2 map grids.
Unit Stats
Stars

Durability

Damage

Max Speed

Effective Range

Firing Accuracy

Militia squad 3 108 5 36 0.5 801
Springfield squad 4 136 6 26 0.91 817
M1 Garand squad 4.1 172 8 20 0.457 833
M2 Carbine squad 5 217 10 22 0.3 850
M3 Carbine squad 5.1 273 13 22 0.3 867
Sten gun squad 6 344 14 24 0.3 58
Tommy gun squad 6.1 433 18 24 0.25 59
Browning Machine gun squad 7 546 27 26 0.5 60
M14 rifle squad 7.1 688 35 26 0.5 61
M16 rifle squad 7.2 867 44 28 0.5 63
New recruit squad 3 98 6 20 0.5 801
M28 rifle squad 4 123 7 20 0.5 817
Karabiner 98k squad 4.1 155 9 20 0.5 833
Gewehr 41 squad 5 195 11 22 0.4 850
Gewehr 43 squad 5.1 246 14 22 0.5 867
Suomi KP/-31 squad 6 310 16 24 0.2 58
MP 40 squad 6.1 390 20 24 0.25 59
StG 44 squad 7 491 30 26 0.3 60
RK 62 squad 7.1 619 38 26 0.3 61
Valmet M76 squad 7.2 780 48 28 0.3 63
Guerilla squad 3 119 5 20 0.4 801
Mosin-Nagant squad 4 150 6 20 0.548 817
Mosin-Nagant carbine squad 4.1 189 7 20 0.5 833
SVT-40 squad 5 238 9 22 0.5 850
SKS squad 5.1 300 11 22 0.4 867
PPD squad 6 378 13 24 0.2 58
PPSh assault rifle squad 6.1 477 16 24 0.25 59
AK-47 squad 7 601 25 26 0.35 60
AK-47S squad 7.1 757 31 26 0.35 61
AKM squad 7.2 953 39 28 0.35 63

Launcher

No effective armor
Blast Damage Resistance = 10
No armor penetration
Reload Speed = 8s
Effective range = 2 map grids.

Unit Stats
Stars

Durability

Damage

Max Speed

Effective Range

Firing Accuracy

BM-8 Launcher 5 333 61 30 4 56
BM-13 Launcher 5.1 420 77 31 4 57
BM-30 Launcher 6 529 97 32 4 58
BM-31-12 Launcher 6.1 667 122 33 4 59
BM-21 Grad Launcher 7 840 154 34 4 60
BM-21P Launcher 7.1 1058 194 35 4 61
Prima Multiple Rocket Launcher 7.2 1333 245 36 4 63

Light Tanks

No armor.
Blast resistance = 20
Reload speed = 2s
Effective range = 2 map grids

Image  Stats
Stars

Durability

Armor

Damage

Max Speed

Effective Range

Firing Accuracy

Classic Renault tank 3 250 12;5;5 40 31 1.5 801
A13 Cruiser Mk II 4 315 23;6;6 39 41 0.914 817
A13 Covenanter Mk III 4.1 397 26;15;6 49 41 1 833
A15 Crusader Mk I 5 500 31;15;6 61 42 1 850
A15 Crusader Mk III 5.1 630 35;20;6 77 42 1.5 867
A24 Cromwell Mk I 6 794 41;20;6 97 43 1.5 884
A27M Cromwell Mk IV 6.1 1000 47;25.4;10 123 43 2 902
M24 Chaffee 7 1260 54;25.4;10 154 44 2 920
T24E1 7.1 1587 62;25.4;10 194 44 5 938
NM-116 7.2 2000 72;25.4;10 245 45 5 957

Medium Tanks

Blast damage resistance = 20
Reload Speed = 2s
Effective Range = 2 map grids.

Unit  [Collapse] Characteristics
Stars

Durability

Damage

Armor

Max Speed

Effective Range

Firing Accuracy

Armor Pen.

M2 medium tank 4 445 47 38;20;6.4 34 1.5 817 43
M2A1 medium tank 4.1 561 59 44;20;6.4 30 1.5 833 49
M3 Lee medium tank 5 707 74 51;20;6.4 35 2 850 57
M3 Grant medium tank 5.1 891 93 59;32;6.4 36 2 867 67
M4 Sherman 6 1122 118 68;38;6.4 37 2 884 77
Sherman Firefly 6.1 1414 148 78;45;6.4 37 2 902 88
M26 Pershing 7 1782 187 90;45;45 39 11.9 920 103
T26E4 Pershing 7.1 2245 235 104;50;50 39 11.9 938 117
Super Pershing 7.2 2828 296 120;50;50 40 11.9 957 136
Panzer II 3 250 10 14.5;10;5 40 1 111 15
Panzer III Ausf. E 4 441 49 38;20;5 30 1.5 817 43
Panzer III Ausf. G 4.1 556 61 44;20;6 30 1.5 833 49
Panzer IV Ausf. A 5 700 77 51;20;20 31 2 850 57
Panzer IV Ausf. D 5.1 882 97 59;35;10 31 2 867 67
Panzer IV Ausf. G 6 1111 122 68;40;10 32 2 884 77
Panzer IV Ausf. H 6.1 1400 154 78;45;10 32 2 902 88
Panther Ausf. D 7 1764 194 90;45;45 34 2 920 103
Panther Ausf. A 7.1 2222 244 104;50;50 35 2 938 117
Panther Ausf. G 7.2 2800 308 120;50;50 36 2 957 136
BT-2 3 250 31 23;20;6 40 1 801 28
BT-5 4 463 46 38;20;6 33 1 817 43
BT-7 4.1 583 58 44;20;6 34 1 833 49
A-20 5 735 73 51;25;8 34 1 850 57
A-32 5.1 926 92 59;25;25 34 1 867 67
T-34/76 6 1167 116 68;30;25 34 5.6 884 77
T-34/57 6.1 1470 147 78;35;30 35 5.6 902 88
T-34/85 7 1852 185 90;35;30 35 5.6 920 103
T-43 7.1 2333 233 104;60;12 36 5.6 938 117
T-44 7.2 2940 293 120;70;15 36 4 957 136

Heavy Tanks

Blast damage resistance = 20
Reload speed = 4s
Effective Range = 2 map grids.

Unit Stats
Stars

Durability

Damage

Armor

Max Speed

Effective Range

Firing Accuracy

Armor Pen.

Char B1 4 707 122 62;28;8 23 1.5 817 63
B1 bis 4.1 891 154 72;36;10 23 1.5 833 73
A12 Matilda Mk II 5 1122 194 83;45;15 24 0.914 850 85
Matilda L 5.1 1414 244 96;50;18 24 1 867 98
Valentine tank 6 1781 307 111;60;24 25 1 884 114
Valentine L 6.1 2244 387 127;70;28 25 1.5 902 129
A22 Churchill tank 7 2827 488 146;80;32 27 0.914 920 152
A22F Churchill Mk VII 7.1 3562 615 169;95;40 27 1.5 938 173
A43 Black Prince Tank 7.2 4488 774 195;110;45 27 2 957 200
VK 30.01 (H) 4 693 120 71;12;20 22 2 817 63
VK 36.01 (H) 4.1 873 151 83;20;20 23 1 833 73
Tiger (P) 5 1100 190 95;30;30 24 2 850 85
Tiger (P) commandant 5.1 1386 239 110;40;40 24 2 867 98
Tiger I 6 1746 301 128;45;45 25 2 884 114
Tiger I Ausf. E 6.1 2200 380 146;55;55 25 2 902 129
Tiger II 7 2772 478 168;65;65 25 2 920 152
Tiger II (H) 7.1 3492 603 194;75;75 26 2 938 173
Tiger II Ausf. B 7.2 4400 759 224;85;85 26 2 957 200
T-28A 4 762 120 62;25;25 22 1 817 63
T-28C 4.1 960 151 72;35;35 22 1 833 73
T-35 5 1210 190 83;50;25 22 1 850 85
SMK 5.1 1525 239 96;49;24 22 1 867 98
KV-1 6 1921 301 111;75;35 24 5.6 884 114
KV-2 6.1 2420 380 127;75;35 24 1.5 902 129
IS-1 7 3049 478 146;100;30 26 4 920 152
IS-2 7.1 3842 603 169;120;35 26 11.8 938 173
IS-3 7.2 4840 759 195;100;65 26 14.6 957 200

Super Heavy Tanks

Blast damage resistance = 20
Reload speed = 4s
Effective range = 2 map grids.

Unit Stats
Stars

Durability

Armor

Damage

Max Speed

Effective Range

Firing Accuracy

Armor Pen.

Lion 5 1600 105;45;45 218 15 2 850 98
Heavy Lion 5.1 2016 121;60;50 275 15 2 867 113
E-50 Tank 6 2540 139;70;60 346 16 2 884 130
E-75 Tank 6.1 3200 160;85;70 436 16 1.5 902 149
Mouse Suspension 7 4032 185;100;85 550 17 1.5 920 172
Mouse V1 7.1 5080 213;110;95 693 17 1.5 938 198
Mouse V2 7.2 6400 246;130;110 873 18 1.5 957 229

Tank Hunters

Blast damage resistance = 20
Reload speed = 4s
Effective range = 2 map grids.

Unit  Stats
Stars

Durability

Damage

Armor

Max Speed

Effective Range

Firing Accuracy

Armor Pen.

M5 Stuart 4 382 91 32;15;10 35 1.5 817 83
M8A1 tank destroyer 4.1 481 115 37;20;10 35 1.5 833 96
Bishop 5 606 145 43;20;15 35 1.5 850 111
A30 17pdr SP Archer 5.1 764 182 50;30;15 35 1.8 867 128
M10 Wolverine 6 962 229 58;35;15 36 2 884 148
17pdr SP Achilles 6.1 1212 289 66;40;20 36 11.27 902 169
M18 Hellcat 7 1527 364 77;45;4.8 40 2 920 195
M18 Super Hellcat 7.1 1924 459 88;55;4.8 42 2 938 225
M36 Jackson 7.2 2424 578 102;60;30 42 2 957 260
Coming Soon
Marder I
4 378 99 32;10;10 30 2 817 83
Marder II 4.1 476 125 37;20;10 30 2 833 96
Hetzer 5 600 157 43;25;10 32 2 850 111
StuG III 5.1 756 198 50;30;12 33 2 867 128
Nashorn 6 952 250 58;30;12 35 4 884 148
Hummel 6.1 1200 315 66;30;12 35 4 902 169
Jagdpanther 7 1512 397 77;55;10 35 4 920 195
Elefant 7.1 1905 500 88;45;45 35 4 938 225
Jagdtiger 7.2 2400 630 102;50;50 35 4 957 260
SU-76 4 378 90 32;13;13 30 1.2 817 87
SU-76i 4.1 476 114 37;15;15 31 5.6 833 101
SU-85 5 600 143 43;25;15 34 4 850 117
SU-85M 5.1 756 180 50;30;15 35 4 867 134
SU-100 6 952 227 58;35;15 35 4 884 155
SU-100M 6.1 1200 286 66;40;15 35 11.8 902 177
SU-152 Beast Slayer 7 1512 361 77;50;15 36 17.23 920 205
ISU-122 7.1 1905 454 88;60;15 36 17.23 938 236
ISU-152 7.2 2400 573 102;70;20 36 11.8 957 273

Unit Camps

Camp Liberty

  • 155mm Gun M1A1
  • 155mm Gun M2
  • 155mm Howitzer M114
  • 17pdr SP Achilles
  • A12 Matilda Mk II
  • A13 Covenanter Mk III
  • A13 Cruiser Mk II
  • A15 Crusader Mk I
  • A15 Crusader Mk III
  • A22 Churchill tank
  • A22F Churchill Mk VII
  • A24 Cromwell Mk I
  • A27M Cromwell Mk IV
  • A30 17pdr SP Archer
  • A43 Black Prince Tank
  • B1 bis
  • Bishop
  • BL 5.5in Med Gun
  • Browning Machine gun squad
  • Char B1
  • Classic field gun
  • Classic Renault tank
  • M1 Garand squad
  • M10 Wolverine
  • M14 rifle squad
  • M16 rifle squad
  • M18 Hellcat
  • M18 Super Hellcat
  • M2 Carbine squad
  • M2 medium tank
  • M24 Chaffee
  • M26 Pershing
  • M2A1 medium tank
  • M3 Carbine squad
  • M3 Grant medium tank
  • M3 Lee medium tank
  • M36 Jackson
  • M4 Sherman
  • M5 Stuart
  • M8A1 tank destroyer
  • Matilda L
  • Militia squad
  • NM-116
  • QF 17-Pounder Mk I
  • QF 17-Pounder Mk IV
  • QF 6-Pounder Mk II
  • QF 6-Pounder Mk VI
  • Sherman Firefly
  • Springfield squad
  • Sten gun squad
  • Super Pershing
  • T24E1
  • T26E4 Pershing
  • Tommy gun squad
  • Valentine L
  • Valentine tank

Martyrs Watch

  • 152mm Howitzer M-10
  • 203mm Howitzer M1931
  • 210mm Howitzer Br-17
  • 305mm Howitzer Br-18
  • 76mm M1938 Air Defense Gun
  • 85mm Divisional Gun D-44
  • A-20
  • A-32
  • AK-47 squad
  • AK-47S squad
  • AKM squad
  • BM-13 Launcher
  • BM-21 Grad Launcher
  • BM-21P Launcher
  • BM-30 Launcher
  • BM-31-12 Launcher
  • BM-8 Launcher
  • BS-3 Field Gun
  • BT-2
  • BT-5
  • BT-7
  • Classic Howitzer
  • Guerilla squad
  • IS-1
  • IS-2
  • IS-3
  • ISU-122
  • ISU-152
  • KV-1
  • KV-2
  • Mosin-Nagant carbine squad
  • Mosin-Nagant squad
  • PPD squad
  • PPSh assault rifle squad
  • Prima Multiple Rocket Launcher
  • SKS squad
  • SMK
  • SU-100
  • SU-100M
  • SU-152 Beast Slayer
  • SU-76
  • SU-76i
  • SU-85
  • SU-85M
  • SVT-40 squad
  • T-28A
  • T-28C
  • T-34/57
  • T-34/76
  • T-34/85
  • T-35
  • T-43
  • T-44
  • ZiS-3

Vanguard Division

  • 10.5cm leFH 18
  • 12.8cm Flak 40
  • 12.8cm Flakzwilling 40/2
  • 12.8cm Pak 44 Anti-Tank Gun
  • 7.5cm Pak 40 Anti-Tank Gun
  • 7.5cm Pak 41 Anti-Tank Gun
  • 8.8cm Flak 18
  • 8.8cm Pak 43 Anti-Tank Gun
  • Cannone da 75/27 mod 06
  • E-50 Tank
  • E-75 Tank
  • Elefant
  • Gewehr 41 squad
  • Gewehr 43 squad
  • Heavy Lion
  • Hetzer
  • Hummel
  • Jagdpanther
  • Jagdtiger
  • Karabiner 98k squad
  • Lion
  • M28 rifle squad
  • Marder I
  • Marder II
  • Mouse Suspension
  • Mouse V1
  • Mouse V2
  • MP 40 squad
  • Nashorn
  • New recruit squad
  • Panther Ausf. A
  • Panther Ausf. D
  • Panther Ausf. G
  • Panzer II
  • Panzer III Ausf. E
  • Panzer III Ausf. G
  • Panzer IV Ausf. A
  • Panzer IV Ausf. D
  • Panzer IV Ausf. G
  • Panzer IV Ausf. H
  • RK 62 squad
  • StG 44 squad
  • StuG III
  • Suomi KP/-31 squad
  • Tiger (P)
  • Tiger (P) commandant
  • Tiger I
  • Tiger I Ausf. E
  • Tiger II
  • Tiger II (H)
  • Tiger II Ausf. B
  • Valmet M76 squad
  • VK 30.01 (H)
  • VK 36.01 (H)
5/5 - (4 votes)
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warpath pc

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Warpath PC

Avoid lags and battery-draining when doing prolonged combats.
Bonus: Play multiple accounts easily!

Download & Play Warpath on PC